Explore the vast kingdom of Hyrule
The other half of the linked pair, with a harp that moves Link between two eras of the same island.
One of a linked pair of Game Boy Zeldas, with a rod that changes the season.
Link shrinks to the size of a Picori; Capcom's handheld Zelda.
Side-scrolling, experience points and the black sheep of the series.
The SNES Hyrule with a Dark World mirror; the template every 2D Zelda follows.
The 1986 original: a gold cartridge, no map and "it's dangerous to go alone".
Koholint Island, a Wind Fish and a Game Boy; the dream Zelda.
A cel-shaded Hyrule drowned under a sea, sailed island to island.
From the 1986 original to Tears of the Kingdom.
Zelda herself, copying objects and monsters to solve everything.
Motion sword fighting and the first story of the Master Sword.
Link as a wolf, Midna and the biggest Hyrule so far.
Three days until the moon falls, replayed until you have saved everyone in Termina.
Breath of the Wild plus sky islands, the Depths and a build-anything Ultrahand.
The game that defined the 3D adventure (1998).
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