Paul's twins, born with the memories of their ancestors, and the choice Leto makes.
Down an Icelandic volcano to an underground sea of dinosaurs.
Herbert's last book: the Sisterhood turns its own planet into a new Arrakis.
Three and a half thousand years later, Leto II is mostly sandworm and rules a stagnant empire on purpose.
The Eloi, the Morlocks and the beach at the end of the world; Wells invented time travel.
Captain Nemo and the Nautilus, a giant squid and Atlantis.
Magic returned to a 2050s corporate world, so elves and orks now run cyberware-assisted espionage against the megacorps.
Night City between the corporate wars, the current edition of the Pondsmith line that Cyberpunk 2077 was built on.
The whole galactic civil war, with the Empire hunting a hidden rebel base.
Character creation runs a career term by term and can kill you before play starts; the first science-fiction roleplaying game.
Semi-co-operative survival horror aboard a ship with a secret objective each.
Fifty alien powers, each of which breaks a different rule.
Card play and city building beneath the sea, with a tight three-colour economy.
Deck-building married to worker placement on Arrakis, with combat that bluffs.
Simultaneous role selection and an icon language you learn in one game.
Borrow resources from your future self and pay them back through a time rift.
A two-player space deck-builder that fits in a jacket pocket.
A ten-hour space opera of diplomacy, war and treachery; the biggest game most groups ever attempt.
Fourteen alien species terraform a hex galaxy in the sharpest Euro engine on the shelf.
Kane is captured and turned into a Strogg halfway through, and keeps fighting; Raven Software continue Quake II.
Eight class stories, every line of them voiced, in the era Knights of the Old Republic left behind.
Elite units with abilities on cooldown, and a campaign that rotates between three races; the one that ended the series.
A new campaign written for the 2023 Quake II remaster, again by MachineGames.
Rogue add turrets, tesla mines and a gravity well; the harder of the two Quake II packs.
Base building removed for four squads you level up between missions; Relic borrow from Company of Heroes.
The Protoss retake Aiur and the trilogy closes, with a Spear of Adun to refit between missions.
Capture points instead of resource gathering, and squads reinforced where they stand; Relic in 2004.
Seven races fight over a map of Kronus province by province, with a commander who keeps his kit between battles.
Kerrigan back as the Queen of Blades, with Zerg strains you mutate between missions.
Xatrix drop a second marine on Stroggos with an Ion Ripper and a Phalanx cannon.
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