Master the strategic board game Neuroshima Hex!, set in a post-apocalyptic world
Transform Mars into a habitable planet
Character creation runs a career term by term and can kill you before play starts; the first science-fiction roleplaying game.
Magic returned to a 2050s corporate world, so elves and orks now run cyberware-assisted espionage against the megacorps.
Semi-co-operative survival horror aboard a ship with a secret objective each.
The whole galactic civil war, with the Empire hunting a hidden rebel base.
Fifty alien powers, each of which breaks a different rule.
Night City between the corporate wars, the current edition of the Pondsmith line that Cyberpunk 2077 was built on.
Deck-building married to worker placement on Arrakis, with combat that bluffs.
A ten-hour space opera of diplomacy, war and treachery; the biggest game most groups ever attempt.
Card play and city building beneath the sea, with a tight three-colour economy.
A two-player space deck-builder that fits in a jacket pocket.
Fourteen alien species terraform a hex galaxy in the sharpest Euro engine on the shelf.
Simultaneous role selection and an icon language you learn in one game.
Borrow resources from your future self and pay them back through a time rift.
Infobox