Eight games in one cartridge, with a helper to hand to a second player.
A motorbike race where you swing a chain at the rider alongside you and take his bike when he falls.
Jumps that clear a city block and shortcuts hidden off every corner; Atari Games in the arcade and on the N64.
Jet packs, polar bears and the best of the original trilogy.
Garrett against a mechanist cult; more thieving, less undead.
The harder, prettier sequel to the rotoscoped original.
Three generations, a marriage you choose and monsters you recruit; the fans' favourite.
Cecil turns from dark knight to paladin; the first Final Fantasy with a real story.
The turn-based hexes before Heroes III; six factions and a soundtrack in MIDI.
Sid Meier's 1991 original: settlers, huts and one more turn from the beginning.
Run the dungeon, slap your imps and defeat the heroes; Molyneux's reversal.
Orcs and humans at sea and in the air; the RTS that made Blizzard.
Salt the chips, water down the drinks and watch the queues; Bullfrog's management sim.
The super shotgun and the Icon of Sin; thirty more levels of 1994.
The Strogg war on Stroggos; the first Quake with a story and coloured lighting.
The 1999 original: Warehouse, the Pump and a soundtrack of Goldfinger and Dead Kennedys.
Twinsen against a dictator on a planet of four species; a French classic.
The job system at its most flexible, and a tree that talks.
Pull vegetables and throw them; the reskinned Doki Doki Panic that became a Mario game.
Eddy Gordo, Jin Kazama and the arcade fighter of the PlayStation era.
A ward of Candlekeep on the Sword Coast; the Infinity Engine begins.
Six degrees of freedom in mine shafts; the shooter that made people motion-sick in 1995.
A hacker wakes on Citadel Station with SHODAN in the walls; the immersive sim starts here.
The 1997 original: twelve ancient civilisations, from the Stone Age to the Iron Age.
108 Stars of Destiny, a castle to fill and a war between brothers; Konami's first.
Adopt a pet and play flash games for Neopoints; the website of every 2000s childhood.
The original, before the sequels: hot-seat artillery with a banana bomb.
Custom races, ship design and a galaxy to argue over; the 4X the genre still copies.
Haggar, Cody and Guy clean up Metro City; the Capcom beat-em-up everyone fed coins to.
A New Orleans bookseller investigates voodoo murders; Jane Jensen's gothic adventure.
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