An alien amusement park in orbit and the Wisp powers; the game that pulled the series out of its worst decade.
Two campaigns, the Chao garden, and City Escape - the last Sonic game Sega made for its own console.
Teams of three switched on the fly, speed, power and flight in one control scheme.
Open zones for the first time, with a grind rail bolted to a hillside and titans to climb.
Time travel through four versions of every zone, and two soundtracks depending on where you bought it.
Ryo in Hong Kong and Kowloon, still asking strangers about sailors, and an ending left hanging for eighteen years.
Six characters, a killer whale and the Dreamcast's launch.
A barbarian, a dwarf and an amazon against Death Adder, riding stolen dragons.
The fastest racing game ever made; Amusement Vision on the GameCube.
Ichiban Kasuga turns the series turn-based in Yokohama; the funniest RPG of 2020.
Classic and modern Sonic through the series' best levels; the birthday game.
A shooter that plays like a rave; Mizuguchi's synaesthesia on the Dreamcast.
Ryo Hazuki in 1986 Yokosuka, forklift shifts and a revenge that took a sequel; the open-world prototype.
Green Hill Zone at speed; Sega's answer to Mario in 1991.
Tails, the spin dash and Chemical Plant; the best of the Genesis Sonics.
Eleven out of thirty years: the Mega Drive run, the Adventure games, and the modern ones that are actually good.
Four players from four countries in one Dreamcast lobby in 2000, talking past the language barrier with a symbol chat.
Sega launch the series on the Dreamcast in 1999 against a franchise EA had owned for five years.
Sega polygons in 1992, with a button to switch camera mid-race; the board that led to Daytona.
The two halves that lock together into one long game; the peak of Genesis Sonic.
Kiryu's last story, in Onomichi and Kamurocho.
Desert, forest and mountain, each surface changing how the car sits; the 1995 arcade cabinet with the wheel.
The first Yakuza remade: Kiryu out of prison and ten billion yen missing.
Pick up fares and drop them at the door before the meter runs out, to a soundtrack of The Offspring.
Eight cars, a stock-car oval and the song about rolling start; the arcade cabinet of the 1990s.
A Ferrari, a coast road and a choice of branch at every junction; pick your radio station.
The first 3D fighting game, all polygons and precise timing.
Two puzzle games swap boards mid-match; Sega's crossover.
The Genesis Sonic made by fans, officially; the best Sonic since 1994.
Ichiban in Hawaii with a Pokemon parody; the biggest Yakuza.
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