Experience the open-world crime saga
Experience the Wild West saga
From GTA III onwards, once the series went behind the wheel in three dimensions.
The top-down originals, before the series became a 3D city: GTA, its two London packs and GTA 2.
Street races across a night-time Los Angeles you can cross end to end without a loading screen.
Max in Sao Paulo, bald and drunk, in Rockstar's slow-motion finale.
A 1947 detective reads faces captured with MotionScan; Team Bondi's noir.
John Marston hunts his old gang across the dying West; the best game of 2010.
The swinging-sixties expansion; driving on the left, in the only GTA set outside America.
CJ across a whole state; three cities, a countryside and a jetpack.
Miami in 1986, Tommy Vercetti, and the best licensed radio ever put in a game.
Liberty City in 2001: the first open-world 3D city, and the reason the genre exists.
The free follow-up pack, the same London eight years earlier.
Niko Bellic arrives in a grimy Liberty City looking for the American dream and a man to kill.
The 1997 top-down original: Liberty City, Vice City and San Andreas as three flat maps.
Anywhere City, three gangs to play against each other and a respect meter.
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