The two Broderbund originals, the Sands of Time trilogy, the 2008 reboot and the 2024 Metroidvania.
The cel-shaded reboot with Elika beside you, in which you cannot die and the land is healed area by area.
The dark sequel: the Dahaka hunting the Prince through a time-split island fortress, with a nu-metal soundtrack.
Babylon under siege and the Dark Prince arguing inside his head; the end of the Sands trilogy.
A bridge between the first two Sands games, built around freezing water into a climbable shape.
A Metroidvania with time powers and a map you annotate; Ubisoft Montpellier again.
The harder, prettier sequel to the rotoscoped original.
Rewind time, run along walls and the Prince who narrates his own mistakes.
Sixty minutes to save the princess, rotoscoped animation and the first cinematic platformer.
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