Three id shooters and the seven expansions built for them, two of those by MachineGames thirty years later.
The arena shooter with per-character abilities, which split the people who wanted Quake III back.
Quake III rebuilt to run in a browser, then moved to Steam; the arena game kept alive for a decade.
Climb the tier ladder past the bots to Xaero, then stay for the rocket jumps and rail shots.
A flashlight or a gun, never both; id turn Mars into survival horror.
True 3D, brown corridors, a Nine Inch Nails soundtrack and the birth of deathmatch.
Three classes, hub levels you walk back through, and puzzle switches instead of coloured keys.
Raven build a fantasy Doom with an inventory, an elvish wand and the ability to look up.
The 1993 shareware original through to the 2025 medieval one, id Software throughout.
Objective-based Strogg against humans on large maps, with vehicles and deployable turrets.
Xatrix drop a second marine on Stroggos with an Ion Ripper and a Phalanx cannon.
A new campaign written for the 2023 Quake II remaster, again by MachineGames.
The episode that shipped inside the 2021 remaster, built out of lava and clockwork by MachineGames.
Kane is captured and turned into a Strogg halfway through, and keeps fighting; Raven Software continue Quake II.
Rogue send you back to ancient Rome and forward again across two episodes; the second mission pack.
MachineGames build a new episode for the twentieth anniversary in 2016 and give it away.
Rogue add turrets, tesla mines and a gravity well; the harder of the two Quake II packs.
Hipnotic add three episodes, a Mjolnir that arcs lightning and a proximity mine launcher; the first mission pack.
Occult SS experiments and the castle to escape again, this time on the Quake III engine.
The Strogg war on Stroggos; the first Quake with a story and coloured lighting.
The super shotgun and the Icon of Sin; thirty more levels of 1994.
The Slayer's medieval war with a shield saw and a mech; the 2025 prequel.
Escape Castle Wolfenstein floor by floor; id's first-person shooter before Doom.
A boy in a football helmet with a pogo stick; the smooth scrolling that started id.
Rip and tear on Mars to Mick Gordon's metal; id reboots Doom as speed.
The Doom Slayer with a meat hook and a resource loop; faster than 2016.
The BFG, the imps and the shareware episode that ran on every office PC in 1993.
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