Ezio Auditore in Renaissance Florence and Venice; the game that made the series.
Ezio in Constantinople as an old man, closing his own story and finally Altair.
Revolutionary Paris rendered building by building, once the patches landed.
Connor in the American Revolution, with naval battles and a rope dart.
Bayek in Ptolemaic Egypt; the reboot into an open-world RPG.
Victorian London, a grappling hook and twins who share the story.
Altair in the Third Crusade; the first Animus, and nine identical viewpoints.
A murder in a 16th-century Bavarian abbey, drawn like a manuscript; Obsidian's history game.
A blacksmith's son in 1403 Bohemia with no magic and real sword fighting; Warhorse's history.
Henry at Kuttenberg; the 2025 sequel that doubled everything.
Two siblings in plague-era France pursued by the Inquisition and rats; Asobo's stealth.
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