The Locust war end to end: the Marcus trilogy, the courtroom prequel, the two Kait games and Emergence Day itself.
Baird and Cole on trial for the mission the game is telling in flashback, with a star rating on every fight.
Kaitโs game, and the first with open areas, a skiff on the ice and a choice at the end you cannot undo.
Emergence Day itself: Marcus and Dom on the first day of the Locust war, fourteen years before the original.
JD Fenix, twenty-five years on, against windflares and a swarm that turns out to be old news.
Sinking cities and a riftworm; the sequel that went bigger in every direction.
The trilogy ends on Azura, with four-player co-op and Horde 2.0.
Cover shooting, the chainsaw bayonet and the Locust; Epic's Xbox 360 template.
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