Experience the open-world crime saga
From a straight-faced gang war in Stilwater to a president fighting aliens, and back to a reboot.
Jason and Lucia across Leonida, the state Vice City sits in, due on 19 November 2026.
A reboot in the desert city of Santo Ileso, with a start-up gang run out of a converted church.
The Boss wakes up in a prison hospital and takes Stilwater back, with the whole story playable in co-op.
Stilwater and a gang war played straight, two years before the series worked out it was a comedy.
The first Yakuza remade: Kiryu out of prison and ten billion yen missing.
Kiryu's last story, in Onomichi and Kamurocho.
A purple dildo bat, a wrestling match and a gang that owns a city; GTA as pure comedy.
A 1947 detective reads faces captured with MotionScan; Team Bondi's noir.
An undercover cop in the Hong Kong triads; the open-world game with martial arts.
Four characters hunt the Origami Killer; quick-time events as drama.
Kiryu and Majima in 1988 Kamurocho, with karaoke and disco; the entry point to the series.
Miami in 1986, Tommy Vercetti, and the best licensed radio ever put in a game.
CJ across a whole state; three cities, a countryside and a jetpack.
Liberty City in 2001: the first open-world 3D city, and the reason the genre exists.
The 1997 top-down original: Liberty City, Vice City and San Andreas as three flat maps.
Anywhere City, three gangs to play against each other and a respect meter.
The swinging-sixties expansion; driving on the left, in the only GTA set outside America.
The free follow-up pack, the same London eight years earlier.
Niko Bellic arrives in a grimy Liberty City looking for the American dream and a man to kill.
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