Ten of the fifty: the whip-and-stairs classics, Symphony of the Night, the handheld Metroidvanias and one reboot.
The whip finally aims in eight directions; the 1991 remake of the first game and its high point on the SNES.
The 2010 reboot by MercurySteam, with Patrick Stewart narrating and a combat system borrowed from God of War.
The Mega Drive entry: 1917 Europe, two playable hunters and a stage that walks up the leaning tower of Pisa.
Soma Cruz absorbing the souls of everything he kills, and the best of the DS trilogy.
The first handheld Metroidvania of the run, with a card system that stacks two decks of magic.
Richter Belmont, branching stages and Maria as a second character; the PC Engine game the West never got.
Simon Belmont, a whip and stairs that will kill you; the 1986 original.
Soul-stealing in 2035, and the GBA Metroidvania fans rate highest.
Branching paths and three companions; the best of the NES Castlevanias.
Alucard explores Dracula's castle, then the castle upside down; the other half of Metroidvania.
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