Complete the main storyline of The Elder Scrolls V: Skyrim, an open-world fantasy RPG with dragons and exploration.
Complete the main storyline of Fallout 4, a post-apocalyptic role-playing game set in Boston.
Complete the main storyline of Fallout 3, a post-apocalyptic role-playing game set in Washington D.C.
Complete the main storyline and major quests in Fallout 76, an online multiplayer role-playing game set in post-apocalyptic West Virginia.
Five single-player Elder Scrolls, the four expansions worth the return trip, and the MMO.
Back to Solstheim to face Miraak, the first Dragonborn, and learn to ride a dragon.
Sheogorathโs realm split between Mania and Dementia, and the best writing Bethesda has published.
The walled city of Mournhold and an audience with a living god who has stopped answering prayers.
Solstheim in the snow, a werewolf questline and the first Elder Scrolls expansion with a build-a-colony thread.
Tamriel with the level gates removed, so a new character can start in any chapter and scale to it.
The 1994 first game: a whole continent generated at random and a staff broken into eight pieces.
BJ Blazkowicz wakes in a 1960 the Nazis won; MachineGames give the shooter a story worth sitting through.
A procedural province the size of Great Britain, in 1996.
Billie Lurk goes after a god; the standalone finale.
The Slayer's medieval war with a shield saw and a mech; the 2025 prequel.
Vampire lords, Dawnguard crossbows and the Soul Cairn.
Indy in 1937 between Raiders and Last Crusade, in first person; MachineGames.
A thousand planets and Constellation; Bethesda in space.
BJ Blazkowicz in a Nazi-occupied America; MachineGames' pulp.
The Doom Slayer with a meat hook and a resource loop; faster than 2016.
Talos I, mimics that look like coffee cups and the GLOO gun; Arkane's System Shock.
Rip and tear on Mars to Mick Gordon's metal; id reboots Doom as speed.
Karnaca, the Clockwork Mansion and a level that switches between two times.
Corvo in Dunwall with Blink and a heart that whispers; Arkane's immersive sim.
Cyrodiil, the Dark Brotherhood questline and Oblivion gates opening in a world that levels with you; Bethesda's 2006 breakthrough.
Vvardenfell, giant mushrooms and a world that explains nothing; the Elder Scrolls at its strangest.
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