A fire lookout in Wyoming in 1989 and a voice on the radio; Campo Santo's walk.
A campaign about a pilot and his mech, and the time-travel level; Respawn's best-kept secret.
The Doom Slayer with a meat hook and a resource loop; faster than 2016.
Rip and tear on Mars to Mick Gordon's metal; id reboots Doom as speed.
Tracer, Mercy and payload maps; Blizzard's hero shooter.
Bigger, harder and with an owl; Moon Studios' sequel.
A guardian spirit through a dying forest; hand-painted, with an escape up the flooding Ginso Tree.
Search a police database of interview clips to work out what happened; Sam Barlow's FMV mystery.
Max rewinds time in Arcadia Bay and the storm comes anyway; Dontnod's episodic teen drama.
The two-hour prologue at Camp Omega; every approach to one base.
The fishing hamlet and Lady Maria; From Software's hardest DLC.
Toussaint, a vampire and the best expansion ever made; Geralt's real ending.
Squid kids paint the map in turf war; Nintendo invents a shooter.
Kirby made of wool in a world of felt; the softest platformer.
Handsome Jack, a billion guns and four-player co-op on Pandora.
Return to Rapture as a Big Daddy; better combat, smaller story.
Nine strangers on a sinking ship with bomb bracelets; the escape-room visual novel.
Sixteen students locked in a school by a bear and murder trials; the visual-novel cult.
A love letter to the classic Final Fantasy with a brave/default combat twist.
Chrom, marriages and children units; the game that saved the series.
Hunt, carve, craft, hunt again with three friends; the 3DS entry that broke the West.
Climb the monsters and hire other players' pawns; Capcom's cult open-world RPG.
Old Snake, the microwave corridor and a ninety-minute ending; Kojima closes the story.
An open-world stealth sandbox in Afghanistan and Africa; Kojima's last Metal Gear.
Everyone is here: 89 fighters from every game on Switch.
The King of Iron Fist Tournament, Heihachi and Kazuya into a volcano; the 3D fighter.
The fighting game revival of 2008, in 2.5D with focus attacks.
Football with rocket cars; five-minute matches that never end.
Seven hundred cars and the Nurburgring on the PS2; the sim racer at its most complete.
A road-trip festival across Colorado; racing as a holiday.
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