District 13, the propaganda war and the Capitol; the trilogy ends darker than the films.
The Quarter Quell sends the victors back in.
Katniss volunteers for her sister and enters the arena; the book before the films.
The land of the dead and the Fall retold; the trilogy ends.
Will Parry, a knife that cuts between worlds and Cittagazze.
Lyra, her daemon and armoured bears in an Oxford that is not ours; His Dark Materials begins.
Dorothy, the yellow brick road and a wizard who is a fraud; the American fairy tale.
The boy who would not grow up, Neverland and Captain Hook.
Mowgli, Bagheera, Baloo and Shere Khan; the law of the jungle.
Down the rabbit hole with the Cheshire Cat and the Queen of Hearts; nonsense with logic underneath.
Jim Hawkins, Long John Silver and the map with an X; every pirate cliche starts here.
Ten years of Odysseus getting home: the Cyclops, the Sirens, and the bow only he can string.
A spectral dog on Dartmoor and the most famous Holmes novel of all.
The twelve Strand stories, A Scandal in Bohemia to The Copper Beeches.
A stolen treasure, a one-legged man and Watson falling in love, in the second novel.
Watson meets Holmes at Baker Street and a body with RACHE on the wall; the first case, 1887.
Herbert's last book: the Sisterhood turns its own planet into a new Arrakis.
The Bene Gesserit against the Honored Matres, fifteen centuries after the God Emperor.
Three and a half thousand years later, Leto II is mostly sandworm and rules a stagnant empire on purpose.
Paul's twins, born with the memories of their ancestors, and the choice Leto makes.
Twelve years on, the emperor Paul is trapped by his own jihad and his own prophecy.
A Spanish card game for two to six: assemble four healthy organs in front of you while infecting everyone else with viruses, in about twenty minutes.
Two players, no talking, dice on a cockpit panel; land the plane together.
Every two cards share exactly one symbol; find it before anyone else.
The first collectible card game, and still the deepest.
Hike a trail through the US National Parks, collecting memories and photos.
Expedition card runs where starting one you cannot finish is the whole game.
The two-player rebuild of 7 Wonders, tighter than the original.
Fill in the blank as offensively as the deck allows.
The two-player co-operative version of the word-association hit.
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