Four historical real-time strategy games and the three expansions that finished them, 1997 to 2021.
Rome added to the 1997 original, with four campaigns and the units that fixed its worst balance.
Three Native American civilisations, war chiefs and fire pits; the first Age III expansion.
China, Japan and India, each winning by building a wonder rather than collecting one.
Gunpowder, home cities and the colonial era; the awkward middle child of the series.
Attila, Montezuma and El Cid; the expansion the competitive scene still plays.
The 1997 original: twelve ancient civilisations, from the Stone Age to the Iron Age.
The 2021 return of the medieval RTS with documentary campaigns.
Thirteen civilisations from the Dark Age to the Imperial Age; still played competitively.
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