Paint a single Warhammer miniature, focusing on detail and creativity to bring the figure to life
Engage in the strategic and immersive world of Warhammer table-top gaming
Relic's three Warhammer 40,000 strategy games and the standalone Kronus campaign.
The grim Old World from the bottom up: characters start as ratcatchers and boatmen, and the critical tables take limbs off.
Creative Assembly take the licence and put dwarfs, greenskins and a vampire count on the campaign map.
The Vortex campaign: four factions race each other to finish the same ritual first.
Base building removed for four squads you level up between missions; Relic borrow from Company of Heroes.
Seven races fight over a map of Kronus province by province, with a commander who keeps his kit between battles.
Elite units with abilities on cooldown, and a campaign that rotates between three races; the one that ended the series.
Capture points instead of resource gathering, and squads reinforced where they stand; Relic in 2004.
Every Warhammer faction on one Immortal Empires map; the biggest Total War.
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