Build railway routes across different countries
The USA original, the European standard, the big map collections and the fifteen-minute city boards.
Double-decker buses around 1970s London, and the fastest game in the series to teach.
Carts through the canals of the Dutch Golden Age, with merchandise bonuses for the goods you deliver.
A twelve-game campaign west across nineteenth-century North America, where each session changes the board for the next one.
The German map, with passengers who ride your finished routes to collect the goods sitting in each city.
Denmark to the Arctic for two or three players, with tunnels, ferries and a very long way north.
A world map on one side and the Great Lakes on the other, with ships as well as trains and a harbour bonus for the ports you serve.
Cable cars over the hills of 1960s San Francisco, collecting tourist attractions along the way.
The version for six-year-olds: shorter routes, six tickets to win, and no points to count.
Manhattan in taxis, fifteen minutes and a board the size of a place mat.
A double-sided board: India, where a loop of routes between the same two cities scores a mandala bonus, and the Swiss map for two or three.
Central and southern Africa, where matching terrain cards double the value of the route you claim.
Trams and U-Bahn lines across the city, with sightseeing stops that score at the end.
Tunnels, ferries and stations on the best-loved map of the series.
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