Michel Ancel's limbless hero, two 2D runs either side of the 3D ones.
Five power-up costumes and a running commentary of jokes; the last of the 3D Raymans.
Hand-painted 2D worlds and a difficulty curve that stopped a generation; Michel Ancel, 1995.
A hero with no arms or legs against a pirate occupation; the 3D platformer that made the leap cleanly.
Hand-drawn 2D platforming with four players; Ubisoft's art team let loose.
Rhythm levels to Black Betty and the best 2D platforming of its decade; Ubisoft Montpellier.
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