Codemasters after the McRae name came off the box: festival rallies, gymkhana and two hard simulations.
Codemasters and a co-driver reading the notes, from the 1998 original to the last one that carried his name.
The first Colin McRae on the Xbox, rebuilt for the PlayStation 2 generation around a Ford Focus.
The series moves to the Xbox 360 and opens out from pure rally into hillclimbs, rallycross and trucks.
A launch title for the PlayStation 5 and Xbox Series X, with a career mode narrated by Troy Baker and Nolan North.
The first made after McRae died in 2007; Codemasters dedicate the game to him and build a tournament in his name.
Gymkhana in an empty Battersea Power Station, and the first in the series with the McRae name off the box.
A damage model that scratches the paint before it bends the panels, and a career that promotes you between championships.
The simulation line continued, with stages that rut and break up as each car in the field runs them.
The first of the run without the official WRC licence, so every car carries an invented livery.
An arcade mode that finally puts a rival on the stage beside you, over the championship the first game shipped with.
Your Stage: a pair of sliders generate a rally stage nobody has ever driven, then the co-driver reads its notes.
A co-driver reading pace notes ahead of the corner, and an Impreza sideways through a Corsican forest.
One car, one stage, no assists and a rally school to teach the handbrake; still patched by its community.
A full championship and a stage editor on the first PlayStation, a year before Colin McRae.
Desert, forest and mountain, each surface changing how the car sits; the 1995 arcade cabinet with the wheel.
Codemasters drop the festival and go back to long stages, real damage and a repair budget between them.
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