Run-and-gun bosses drawn like 1930s cartoons; hard and gorgeous.
Two writers trapped in each other's stories, co-op only; Hazelight's 2025 hit.
Mae drops out of college and comes home to a dying town of animals; a game about being 20.
Madeline climbs a mountain and her anxiety; the platformer with an assist mode and a message.
Dimension hopping with no loading; Insomniac shows off the PS5.
Kirby swallows a car in a post-apocalyptic mall; the 3D Kirby.
Talking flowers and Wonder effects that turn levels inside out; the 2D Mario reinvented.
A divorcing couple shrunk into dolls, co-op only; Hazelight's 2021 Game of the Year.
An 8-bit knight with a shovel; the retro platformer done right.
Randomly generated caves where everything kills you and it is always your fault; the roguelike platformer.
Rhythm levels to Black Betty and the best 2D platforming of its decade; Ubisoft Montpellier.
Three hundred levels of instant death and instant restart; the hard platformer.
A guardian spirit through a dying forest; hand-painted, with an escape up the flooding Ginso Tree.
Kirby made of wool in a world of felt; the softest platformer.
Bigger, harder and with an owl; Moon Studios' sequel.
Sackboy and a level editor; play, create, share on the PS3.
Yoshi, more galaxies and the Green Stars; the sequel that equals it.
Faith runs across white rooftops in first person; DICE's parkour experiment.
A summer camp for psychics and the levels inside people's heads; Tim Schafer's cult platformer.
Rewind time, run along walls and the Prince who narrates his own mistakes.
Retro Studios revives the ape; hard, beautiful platforming.
Planetoids with their own gravity and an orchestra; the best 3D Mario.
A purple dragon glides through pastel worlds; Insomniac's first hit.
A physicist teleported to an alien planet; Eric Chahi's wordless cinematic game.
Sixty minutes to save the princess, rotoscoped animation and the first cinematic platformer.
Wumpa fruit and a marsupial running into the screen; Sony's answer to Mario.
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