Web-swinging through Manhattan done right; Insomniac's Peter Parker.
Tame dinosaurs and build a tribe; survival with a T. rex.
Deliver packages across a broken America with a baby in a jar; Kojima's walking game.
The Land of Shadow, Messmer and the final boss argued about for months; the biggest From expansion.
An open-world Mario Kart with 24 racers; the Switch 2 launch title.
A plane crash, cannibals and a son to find; build a fort in the woods.
Henry at Kuttenberg; the 2025 sequel that doubled everything.
Peter and Miles, the symbiote and Venom across two boroughs.
Paldea, three stories and a fully open world; the ambitious, broken one.
Out of Midgar into the world map, Gold Saucer and the scene everyone knows.
Ichiban Kasuga turns the series turn-based in Yokohama; the funniest RPG of 2020.
Eivor raids Anglo-Saxon England; Vikings on the Ubisoft scale.
Wake naked on a beach, build, get raided at 3 a.m.; the survival game about other people.
Jin Sakai against the Mongol invasion of 1274, in Kurosawa mode; Sucker Punch's samurai open world.
Two nations at eternal war and soldiers with ten years to live; Monolith Soft's best.
Hack San Francisco with DedSec; the sequel that found the fun.
Catch Pokemon in real time in a feudal Sinnoh; the series finally changes.
Aloy to a ruined San Francisco; the sequel with underwater machines.
Aloy hunts robot dinosaurs in a post-apocalyptic America; Guerrilla's open world.
Climb the monsters and hire other players' pawns; Capcom's cult open-world RPG.
A grappling hook, a parachute and an island dictatorship to blow up; physics as a toy.
An undercover cop in the Hong Kong triads; the open-world game with martial arts.
A road-trip festival across Colorado; racing as a holiday.
A purple dildo bat, a wrestling match and a gang that owns a city; GTA as pure comedy.
Toussaint, a vampire and the best expansion ever made; Geralt's real ending.
An open-world stealth sandbox in Afghanistan and Africa; Kojima's last Metal Gear.
Ezio in Rome, an assassin guild and the first multiplayer; the tightest Assassin's Creed.
The Zone around the reactor, anomalies and artefacts; the Ukrainian shooter from Roadside Picnic.
Kiryu and Majima in 1988 Kamurocho, with karaoke and disco; the entry point to the series.
Cyrodiil, the Dark Brotherhood questline and Oblivion gates opening in a world that levels with you; Bethesda's 2006 breakthrough.
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