A fire lookout in Wyoming in 1989 and a voice on the radio; Campo Santo's walk.
Stamp passports at the border of Arstotzka and decide whom to let through; a bureaucracy game about morality.
Line puzzles on an island that teach you their rules without a word; Jonathan Blow.
Randomly generated caves where everything kills you and it is always your fault; the roguelike platformer.
The Kid rebuilds the world while a narrator describes every move; Supergiant's debut.
A 2D Minecraft with bosses and thousands of items; the game that never stopped updating.
Red and a talking sword in a city dissolving into code; Supergiant's second.
A delivery driver on a secret highway under Kentucky; magical realism in five acts.
Control both brothers with the two sticks; the ending only a controller could tell.
Survive a Tim Burton wilderness; the survival game with a look.
An 8-bit knight with a shovel; the retro platformer done right.
Three hundred levels of instant death and instant restart; the hard platformer.
Be the wind carrying petals across fields; thatgamecompany before Journey.
A robed figure walks to a mountain with a stranger who cannot speak; two hours you remember.
Hand-drawn metroidvania in a fallen insect kingdom (2017).
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