Complete the single-player campaign of Battlefield 1, a first-person shooter set in World War I.
One hundred and twenty-eight players, tornadoes crossing the map, and the specialists nobody wanted.
The 2025 return to classes, destruction and a modern setting, made by four studios at once.
The far-future one: mechs, an airship called the Titan and a squad system built around it.
Nine generals with their own armies, and the challenge ladder that is still played competitively.
The Soviets erase Einstein from history, Japan appears in his place, and every mission is co-op.
No Tiberium and no Nod - the USA, China and the GLA in a near-future war, on a new engine.
Huey helicopters, tunnels and a radio playing Fortunate Son over the whole map.
The Second World War again, with fortifications you build mid-match and no premium pass.
Levolution: a skyscraper you can drop into the map, and the multiplayer the series was fixed on for years.
Isaac on the ice planet Tau Volantis with a co-op partner and a bench that builds any gun you can imagine.
A squad of four deserting for a truckload of gold, and destructible walls made the point of the game.
The Third Tiberium War, the Scrin arriving mid-story, and full-motion video with a real cast again.
Eleven out of thirty: both Hot Pursuits, Porsche Unleashed, the two Undergrounds and Most Wanted among them.
EA rename their basketball line in 1994 and start counting; the first NBA Live, after the NBA Playoffs games.
Freestyle Air in the dunk contest and a whole All-Star Weekend to play through.
The last game EA shipped under the FIFA name before the licence lapsed and the series was renamed.
The last one EA shipped; the series went on indefinite hiatus after 2018.
The first of the series on the PlayStation, and the first squeezed onto a Game Boy.
Squads, a commander calling in artillery and 64 players on Karkand; the modern-combat Battlefield.
Road & Track supplied the car data and the police arrive out of oncoming traffic; the 1994 original, on 3DO first.
Race for pink slips: lose and the other driver drives your car home.
Sanctioned races by day for money, unsanctioned by night for reputation, with police who get worse after dark.
Cel-shaded smoke and wings drawn over photoreal cars, across four weeks of qualifiers in Lakeshore.
The Journey: Alex Hunter has a career told in cutscenes, on the Frostbite engine.
Canyon duels scored on how close you hold to the car in front, and a crew recruited district by district.
The isometric 1993 original, the year EA bought the licence and the crowd was a single looping chant.
A qualifying campaign for every nation on the way to France, and Blur playing Song 2 over the menu.
An open Paradise City with no menus between events, and a rival to take down at every junction.
Criterion take the wheel: Seacrest County, EMP blasts and an Autolog that posts your friends times.
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