The first Crash after Naughty Dog left, on the PlayStation 2: the same five-element structure, longer loading screens.
Crash and Cortex forced to work together across one continuous world, with an a cappella soundtrack sung by the composers.
The party game of the run: twenty-eight minigames, the only Crash the original studio had no hand in.
The kart sequel: same drift boost, new alien circuits and a story mode split across five teams.
The Naughty Dog trilogy and the 2020 sequel that picks up straight after it.
Time periods instead of islands, plus a motorbike, a jet ski and a plane; the best of the Naughty Dog three.
The kart racer with a drift boost people still practise.
Jet packs, polar bears and the best of the original trilogy.
Toys for Bob's sequel with masks that flip gravity; harder than the originals.
Wumpa fruit and a marsupial running into the screen; Sony's answer to Mario.
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