Attila, Montezuma and El Cid; the expansion the competitive scene still plays.
A brain in a jar and the Big Empty; the funniest thing Obsidian wrote.
Late-war technology and alternate ends for the Reich.
Vampire lords, Dawnguard crossbows and the Soul Cairn.
Act V, the Assassin and the Druid; the expansion that made Diablo II permanent.
Climate, floods and a world congress; the expansion that completed Civ VI.
Sif's knight, Manus and the fight that taught the series how to make bosses.
Savathun, weapon crafting and the best raid Bungie has built.
The Hoarfrost Reach, the clutch claw and Fatalis; a full game of expansion.
Arthas becomes the Lich King, and the custom maps become DotA.
Landless adventurers and Byzantine administration; Paradox's 2024 expansion.
The expansion whose balance held up as an esport for two decades.
The Land of Shadow, Messmer and the final boss argued about for months; the biggest From expansion.
Dogtown, Idris Elba and the spy thriller that redeemed Cyberpunk.
The end of the world and Gael; the last Souls DLC.
Toussaint, a vampire and the best expansion ever made; Geralt's real ending.
The fishing hamlet and Lady Maria; From Software's hardest DLC.
The swinging-sixties expansion; driving on the left, in the only GTA set outside America.
The free follow-up pack, the same London eight years earlier.
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